Portable Processor Display and much much more
Sean Sheedy
sean at theSheedys.com
Tue Dec 1 12:21:53 CST 2009
Have you looked at the OpenMoko handset? It's Linux based, has Android
and OpenWRT builds, has open hardware, has wifi, a 640x480 super high
resolution display, USB-host capability, GPS... no jailbreaking required
to get root or run right on the metal.
http://us.direct.openmoko.com/products/neo-freerunner
http://wiki.openmoko.org/wiki/Neo_FreeRunner
I have the older Neo 1973 model - looks the same but has no wifi and
does not work as a phone in the US. I'm interested in a second round of
builds for the Charleston and would not mind loaning the phone to
someone relatively local who wants to evaluate its UI potential.
For $50 more than the phone you can get a Dell netbook and drop Linux on
it, and if forethought was put into it, the UI could be made to work on
both the Dell (or any other Linux laptop/desktop) and the OpenMoko phone.
On the FreeRunner with wifi, a web interface and streaming audio might
allow the radio to be shared on a network. I don't know if the wifi
module can be placed into access point mode but that could also make
things interesting.
Sean AI4ID
jason at thought.net wrote:
> RIM has a similar cost ($50 or so) for API signing keys. With the keys, though, you do not need itunes/appstore: (or RIM equiv): any website will do for distribution of the JAD files. That said, I doubt the USB can be a bus master with the exposed API's.
>
> --Jason Wright/AI4JW
>
> Sent from my Verizon Wireless BlackBerry
>
> -----Original Message-----
> From: Albertson Chris <albertson.chris at gmail.com>
> Date: Sat, 26 Sep 2009 00:31:29
> To: wb4jfi<wb4jfi at knology.net>
> Cc: Frank Gentges<fgentges at mindspring.com>; Tacos<tacos at amrad.org>
> Subject: Re: Portable Processor Display and much much more
>
>
>> Frank, et al:
>>
>> I looked at building an iPhone app last year, after getting a first-
>> generation iPhone. While downloading (and registering for) the
>> Apple development tools is indeed free, which I have done, I
>> understand it costs money to distribute an app via the iTunes
>> library system. Also, iTunes is the only way to distribute iPhones
>> apps. I believe that I was told that it costs $200 to be able to
>> distribute via iTunes.
>>
>> If that's the case, I don't think I'm willing to spend the time to
>> develop a free SDR app, but have Apple making money off my hard work
>> merely to distribute it. Maybe others feel differently.
>>
>
> My idea was really simply "why not find some mass produced device? It
> would be
> cheape and better built then anything you could make at home. The
> iPhone was an example.
> There are likely other devices. Maybe Nokia or RIM makes somethiing
> as good?
>
> Back to the iPhone, yes you have to buy in to get the app distributed
> via Apple's app store but you can avoid paying two ways
> (1) The fee is "per organization" not per person. So you join an open
> source "club" that has already paid or
> (2) you distribute it informally any way you see fit.
> #1 is best because few iPhone users would know what to do with a .tar
> file
>
> Also there is an effort to port a version of Linux to the iPhone.
> That would over-write Apple's firmware and run on bare hardware but
> this is still not ready for prime time. I read it just booted and as
> yet does not do much more than boot.
>
> Competing with iPhone is Google's "Android". Android is more open but
> there is as yet not a lot of good hardware
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